I’m Sean. I’m an infrastructure/systems programmer, I enjoy working on large backend systems and low-level code. I graduated from the Software Engineering program at University of Waterloo in April 2020.
I’ve worked on many projects spanning a range of fields, including the GAPID graphics debugger, the Zstandard compression algorithm, and a variety of personal projects spanning cryptography, 3D rendering, games, emulators, and network protocols. To see more of my projects, see my resume for my work experience or head to my projects page (or reload this page to see various snippets of my code in the background).
I also have a minor patch in the Linux kernel, from which I derive more pride than it deserves.
I like rock climbing, skating, hiking, swimming, Zelda games, and Magic: the Gathering.